

This crash course in NPC lifestyles uniquely qualifies her to pick apart only the juiciest video games for your reading pleasure.Ĭat cut her teeth on MMOs in the heyday of World of Warcraft before giving in to her love of JRPGs and becoming embedded in Final Fantasy XIV. She's also been an art gallery curator, an ice cream maker, and a cocktail mixologist.

She has three degrees and has studied and worked at Cambridge University, University College London, and Queen Mary University of London. An inveterate RPG maven and strategy game enjoyer, Cat is known for her love of rich narratives both story-driven and emergent.īefore migrating to the green pastures of games journalism, Cat worked as a political advisor and academic. As seen on, , and, Cat is here to bring you coverage from all corners of the video game world. Hailing from the crooked spires of London, Cat is an experienced writer and journalist.

#Bethesda starfield update#
This sort of uneasy peace makes for a great backdrop when it comes to creating meaningful narrative tension: just look at old-school World of Warcraft or The Witcher 3. Starfield is set to release later this year. Update (March 8): Starfield is indeed delayed. Starfield takes place 20 years after an interstellar war between the United Colonies and the Freestar Collective. The character customization alone looks like a welcome return to form, with scope for perks and other forms of meaningful customization. Starfield is development studio Bethesda’s first new RPG in 25 years (after Skyrim). Starfield is not out yet, but it's hard to imagine it will replicate this because you can't replicate this at such a large scale.Having combed through trailers for Starfield, it seems likely that Bethesda has learned from its missteps. When you explore S kyrim, you are immersed in a world that feels deliberate and well-realized because it doesn't bite off more than it can chew. And it's hand-crafted world is why so many love it.

Skyrim has procedural generation, but it's the background to a hand-crafted world. But it's very different than the design of Skyrim and previus installments in the series. Some people like games that already do this, like No Man's Sky. This is not going to be a problem for everyone. At the very least, most of these planets will be heavily procedurally generated and formulaic unless Bethesda Games Studios is using some type of magic we don't know about. You can't handcraft 1,000 explorable planets. In other words, prodcedural generation is going to do a ton of heavy lifting for the game. The game is set to have over 1,000 planets across more than 100 solar systems, all of which can be explored. This subreddit is dedicated to Starfield, the upcoming role-playing space game being developed by Bethesda Game Studios. When the size of Starfield was revealed, it created a bit of hestitation among those looking forward to it. In other words, this hot-take may be a bit early, but it's reasonable, enough. Starfield could release in September and there could be nothing wrong with it, and it could be a masterpiece.
